The Multi-Purpose Video Game Music Blog

A look into what makes video game scores what they are today, including song samples and composer spotlights.

Monday, December 24, 2012

What is a Leitmotiv, and Why Does It Matter?

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Welcome to Leitmotif December! This is going to be one of my many attempts to write multiple articles around the same theme in a single mont...
4 comments:
Thursday, September 6, 2012

"Love is Over": The Concept of Reward and Punishment through Music

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One of the driving forces (and biggest points of contention) in video games is the fact that they're rooted in a reward-based system. If...
6 comments:
Tuesday, March 6, 2012

A Brief History of Early Video Game Music

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In the beginning, mankind created video games. And it was good. But it wasn't great . Back in the early days of games, programmers wer...
2 comments:
Sunday, February 19, 2012

Songs to Grow On: Birdfeather Nebula

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It's been quite a while since we've seen the dynamic duo of Banjo the bear and Kazooie the breegull, but no one can forget the catch...
Sunday, February 12, 2012

Interview: "Video Game Music Choir" Founder Julia Seeholzer

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As a Northwestern student, I know a thing or two about a cappella groups. With about seventeen different groups, the college is never at a s...
Saturday, January 7, 2012

Eternal Sonata, or, Chopin in Wonderland

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Japan is known for many interesting game ideas, with anything from homoerotic shoot-'em-ups to all-female acting troupes who also defen...
Thursday, December 1, 2011

Songs to Grow On: World 3 Map (as performed by Aivi Tran)

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I just had to share this before I went to bed. This is Aivi Tran's rendition of the third world map theme in Super Mario Galaxy 2. She a...
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